As I said to anyone who would listen on the day, this reminded me of my MUD (Multi User Dungeon) days. Which was basically this environment but restricted the actions of the users in such a way that it could be considered a game.
While there is quite a learning curve for this kind of environment I could see this kind of environment as being extremely useful for educational purposes. Pre-build your environment, bring a class in and conduct a very interactive lesson. This would work pretty well with the class in the same location or dispersed, as we did.
I can see a necessity for a set of rules for communication and interactions sake. As there is limited screen space, too many people doing too much at any given time causes visual overload. Not to mention there are practices in those environments that are just plain rude. Like spamming (the repeated display of the same message) or any number of other character interaction mechanics, like the forceful display of pictures afforded from the picture viewer object.
So in summary, powerful, but potentially messy. Which is kind of a rule when you think about it. The more powerful and versatile a product, the more potential for mess there is.
Saturday, September 12, 2009
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